Publication: Game-Based Virtual Reality Interventions to Improve Upper Limb Motor Function and Quality of Life After Stroke: Systematic Review and Meta-analysis.
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Identifiers
Date
2020
Authors
Dominguez-Tellez, Pablo
Moral-Muñoz, Jose A
Salazar, Alejandro
Casado-Fernandez, Esteban
Lucena-Anton, David
Advisors
Journal Title
Journal ISSN
Volume Title
Publisher
Mary Ann Liebert, Inc. Publishers
Abstract
Stroke is the main cause of disability in adulthood. Recent advances in virtual reality (VR) technologies have led to its increased use in the rehabilitation of stroke patients. A systematic review and meta-analysis of randomized controlled trials (RCTs) was conducted to determine the effectiveness of game-based reality on upper limb (UL) motor function and quality of life after stroke. In March 2018, a search of the following databases was performed: PubMed, PEDro, Web of Science, Scopus, The Cochrane Library, and Medline at EBSCO. The selection criteria were all RCTs published in English or Spanish during the past 10 years. The PEDro scale was used to evaluate the methodological quality of the studies. A total of 20 clinical trials were included in the systemic review, of which 15 contributed information to the meta-analysis. Favorable results were found for VR interventions on UL motor function (Fugl-Meyer Assessment for upper extremity, standardized mean difference [SMD] = 1.53, 95% CI [0.51-2.54]) and quality of life (functional independence measure, SMD = 0.77, 95% CI [0.05-1.49]). The results demonstrate the potential benefits of VR interventions on the recovery of UL motor function and on quality of life after stroke.
Description
MeSH Terms
Activities of daily living
Humans
Quality of life
Randomized controlled trials as topic
Recovery of function
Stroke
Stroke rehabilitation
Upper extremity
Video games
Virtual reality
Humans
Quality of life
Randomized controlled trials as topic
Recovery of function
Stroke
Stroke rehabilitation
Upper extremity
Video games
Virtual reality
DeCS Terms
Accidente cerebrovascular
Actividades cotidianas
Calidad de vida
Extremidad superior
Juegos de video
Realidad virtual
Recuperación de la función
Rehabilitación de accidente cerebrovascular
Actividades cotidianas
Calidad de vida
Extremidad superior
Juegos de video
Realidad virtual
Recuperación de la función
Rehabilitación de accidente cerebrovascular
CIE Terms
Keywords
Meta-analysis, Physical therapy, Stroke, Virtual reality
Citation
Domínguez-Téllez P, Moral-Muñoz JA, Salazar A, Casado-Fernández E, Lucena-Antón D. Game-Based Virtual Reality Interventions to Improve Upper Limb Motor Function and Quality of Life After Stroke: Systematic Review and Meta-analysis. Games Health J. 2020 Feb;9(1):1-10