RT Journal Article T1 A usability study in patients with stroke using MERLIN, a robotic system based on serious games for upper limb rehabilitation in the home setting A1 Guillén-Climent, Silvia A1 Garzo, Ainara A1 Muñoz-Alcaraz, María Nieves A1 Casado-Adam, Pablo A1 Arcas-Ruiz-Ruano, Javier A1 Mejías-Ruiz, Manuela A1 Mayordomo-Riera, Fernando Jesús K1 Stroke K1 Neurological rehabilitation K1 Upper extremity K1 Telerehabilitation K1 Serious games K1 Home training K1 Robot K1 Accidente cerebrovascular K1 Neurorrehabilitación K1 Extremidad superior K1 Telerrehabilitación K1 Ejercicio en circuitos AB Background: Neuroscience and neurotechnology are transforming stroke rehabilitation. Robotic devices, in addition to telerehabilitation, are increasingly being used to train the upper limbs after stroke, and their use at home allows us to extend institutional rehabilitation by increasing and prolonging therapy. The aim of this study is to assess the usability of the MERLIN robotic system based on serious games for upper limb rehabilitation in people with stroke in the home environment. Methods: 9 participants with a stroke in three diferent stages of recovery (subacute, short-term chronic and long term chronic) with impaired arm/hand function, were recruited to use the MERLIN system for 3 weeks: 1 week training at the Maimonides Biomedical Research Institute of Cordoba (IMIBIC), and 2 weeks at the patients’ homes. To evaluate usability, the System Usability Scale (SUS), Adapted Intrinsic Motivation Inventory (IMI), Quebec User Evaluation of Satisfaction with assistive Technology (QUEST), and the ArmAssist Usability Assessment Questionnaire were used in the post-intervention. Clinical outcomes for upper limb motor function were assessed pre- and post-intervention. Results: 9 patients participated in and completed the study. The usability assessment reported a high level of satisfaction: mean SUS score 71.94% (SD=16.38), mean QUEST scale 3.81 (SD=0.38), and mean Adapted IMI score 6.12 (SD=1.36). The results of the ArmAssist Questionnaire showed an average of 6 out of 7, which indicates that MERLIN is extremely intuitive, easy to learn and easy to use. Regarding clinical assessment, the Fugl-Meyer scores showed moderate improvements from pre- to post-intervention in the total score of motor function (p=0.002). There were no signifcant changes in the Modifed Ashworth scale outcomes (p=0.169). Conclusions: This usability study indicates that home-based rehabilitation for upper limbs with the MERLIN system is safe, useful, feasible and motivating. Telerehabilitation constitutes a major step forward in the use of intensive rehabilitation at home. PB BioMed Central YR 2021 FD 2021-02-23 LK http://hdl.handle.net/10668/4248 UL http://hdl.handle.net/10668/4248 LA en NO Guillén-Climent S, Garzo A, Muñoz-Alcaraz MN, Casado-Adam P, Arcas-Ruiz-Ruano J, Mejías-Ruiz M, et al. A usability study in patients with stroke using MERLIN, a robotic system based on serious games for upper limb rehabilitation in the home setting. J Neuroeng Rehabil. 2021 Feb 23;18(1):41 DS RISalud RD Apr 6, 2025