Publication:
Smartphone applications for physical activity promotion from physical education.

dc.contributor.authorGil-Espinosa, Francisco Javier
dc.contributor.authorNielsen-Rodríguez, Adriana
dc.contributor.authorRomance, Ramón
dc.contributor.authorBurgueño, Rafael
dc.date.accessioned2023-05-03T13:38:49Z
dc.date.available2023-05-03T13:38:49Z
dc.date.issued2022-05-19
dc.description.abstractSmartphone applications (apps) are thought to be an adequate instructional strategy not only to improve the quality of the teaching in physical education (PE), but also to effectively promote leisure-time physical activity (PA) of adolescent students in this context. Although the use of smartphone apps has been generalized in PE, little is known about the curricular approach of smartphone apps to be implemented by teacher to teach specific curricular contents in PE lessons. Therefore, the aim of this research was threefold: a) to conduct a systematic search for smartphone apps focused on PA and sport; b) to assess the features, content and quality of every included smartphone app; and c) to analyze the relationships between every selected app and the secondary PE curriculum. Systematic searches were completed on Google Play Store from January 2021 to March 2021. Apps were included when they met: main goal focused on PA and sport; permitted use by underage; they are free; user scores of at least 4. The app selection process was carried out by several reviewers and concordance measures were estimated. Additionally, an app quality assessment was independently conducted by three reviewers. A total of 18 apps focused on PA were included. Particularly, eight apps were suitable for fitness, health and quality of life curricular content; two for sports content; four for body expression content; and four apps for outdoor PA content. The mean quality score was 4.00. Apps could be helpful for teachers to implement the secondary PE curriculum and effectively promote PA among adolescent students.
dc.identifier.doi10.1007/s10639-022-11108-2
dc.identifier.issn1360-2357
dc.identifier.pmcPMC9118821
dc.identifier.pmid35610980
dc.identifier.pubmedURLhttps://www.ncbi.nlm.nih.gov/pmc/articles/PMC9118821/pdf
dc.identifier.unpaywallURLhttps://link.springer.com/content/pdf/10.1007/s10639-022-11108-2.pdf
dc.identifier.urihttp://hdl.handle.net/10668/20519
dc.issue.number8
dc.journal.titleEducation and information technologies
dc.journal.titleabbreviationEduc Inf Technol (Dordr)
dc.language.isoen
dc.organizationInstituto de Investigación Biomédica de Málaga-IBIMA
dc.page.number11759-11779
dc.pubmedtypeJournal Article
dc.rightsAttribution 4.0 International
dc.rights.accessRightsopen access
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/
dc.subjectDigital literacy
dc.subjectEducational technology
dc.subjectMobile device
dc.subjectMobile phone app
dc.subjectSecondary school
dc.titleSmartphone applications for physical activity promotion from physical education.
dc.typeresearch article
dc.type.hasVersionVoR
dc.volume.number27
dspace.entity.typePublication

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