Publication:
A usability study in patients with stroke using MERLIN, a robotic system based on serious games for upper limb rehabilitation in the home setting

dc.contributor.authorGuillén-Climent, Silvia
dc.contributor.authorGarzo, Ainara
dc.contributor.authorMuñoz-Alcaraz, María Nieves
dc.contributor.authorCasado-Adam, Pablo
dc.contributor.authorArcas-Ruiz-Ruano, Javier
dc.contributor.authorMejías-Ruiz, Manuela
dc.contributor.authorMayordomo-Riera, Fernando Jesús
dc.contributor.authoraffiliation[Guillén-Climent,S; Muñoz-Alcaraz,MN] Maimonides Biomedical Research Institute of Cordoba (IMIBIC), Reina Sofa University Hospital, University of Cordoba, Córdoba, Spain. [Garzo,A; Arcas-Ruiz-Ruano,J] Neurorehabilitation area, Health Division of TECNALIA, Basque Research and Technology Alliance (BRTA), San Sebastián, Spain. [Muñoz-Alcaraz,MN; Casado-Adam,P; Mejías-Ruiz,M; Mayordomo-Riera,FJ] Interlevel Clinical Management Unit of Physical Medicine and Rehabilitation, Reina Sofía University Hospital of Córdoba, Córdoba, Spain. [Muñoz-Alcaraz,MN] Córdoba and Guadalquivir Health District, Andalusia Health Service, Córdoba, Spain. [Mayordomo-Riera,FJ] Department of Applied Physics, Radiology and Physical Medicine, University of Córdoba, Córdoba, Spain.
dc.contributor.funderThis research is part of a MERLIN project, which has received funding from EIT Health (Grant no. 20649). EIT Health is supported by the European Institute of Innovation and Technology (EIT), a body of the European Union which receives support from the European Union’s Horizon 2020 Research and innovation programme.
dc.date.accessioned2022-10-14T12:46:01Z
dc.date.available2022-10-14T12:46:01Z
dc.date.issued2021-02-23
dc.description.abstractBackground: Neuroscience and neurotechnology are transforming stroke rehabilitation. Robotic devices, in addition to telerehabilitation, are increasingly being used to train the upper limbs after stroke, and their use at home allows us to extend institutional rehabilitation by increasing and prolonging therapy. The aim of this study is to assess the usability of the MERLIN robotic system based on serious games for upper limb rehabilitation in people with stroke in the home environment. Methods: 9 participants with a stroke in three diferent stages of recovery (subacute, short-term chronic and long term chronic) with impaired arm/hand function, were recruited to use the MERLIN system for 3 weeks: 1 week training at the Maimonides Biomedical Research Institute of Cordoba (IMIBIC), and 2 weeks at the patients’ homes. To evaluate usability, the System Usability Scale (SUS), Adapted Intrinsic Motivation Inventory (IMI), Quebec User Evaluation of Satisfaction with assistive Technology (QUEST), and the ArmAssist Usability Assessment Questionnaire were used in the post-intervention. Clinical outcomes for upper limb motor function were assessed pre- and post-intervention. Results: 9 patients participated in and completed the study. The usability assessment reported a high level of satisfaction: mean SUS score 71.94% (SD=16.38), mean QUEST scale 3.81 (SD=0.38), and mean Adapted IMI score 6.12 (SD=1.36). The results of the ArmAssist Questionnaire showed an average of 6 out of 7, which indicates that MERLIN is extremely intuitive, easy to learn and easy to use. Regarding clinical assessment, the Fugl-Meyer scores showed moderate improvements from pre- to post-intervention in the total score of motor function (p=0.002). There were no signifcant changes in the Modifed Ashworth scale outcomes (p=0.169). Conclusions: This usability study indicates that home-based rehabilitation for upper limbs with the MERLIN system is safe, useful, feasible and motivating. Telerehabilitation constitutes a major step forward in the use of intensive rehabilitation at home.en
dc.description.versionYeses_ES
dc.identifier.citationGuillén-Climent S, Garzo A, Muñoz-Alcaraz MN, Casado-Adam P, Arcas-Ruiz-Ruano J, Mejías-Ruiz M, et al. A usability study in patients with stroke using MERLIN, a robotic system based on serious games for upper limb rehabilitation in the home setting. J Neuroeng Rehabil. 2021 Feb 23;18(1):41es_ES
dc.identifier.doi10.1186/s12984-021-00837-zes_ES
dc.identifier.essn1743-0003
dc.identifier.pmcPMC7901008
dc.identifier.pmid33622344es_ES
dc.identifier.urihttp://hdl.handle.net/10668/4248
dc.journal.titleJournal of Neuroengineering and Rehabilitation
dc.language.isoen
dc.page.number16 p.
dc.publisherBioMed Centrales_ES
dc.relation.publisherversionhttps://jneuroengrehab.biomedcentral.com/articles/10.1186/s12984-021-00837-zes_ES
dc.rightsAtribución 4.0 Internacional*
dc.rights.accessRightsopen access
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/*
dc.subjectStrokees_ES
dc.subjectNeurological rehabilitationes_ES
dc.subjectUpper extremityes_ES
dc.subjectTelerehabilitationes_ES
dc.subjectSerious gameses_ES
dc.subjectHome traininges_ES
dc.subjectRobotes_ES
dc.subjectAccidente cerebrovasculares_ES
dc.subjectNeurorrehabilitaciónes_ES
dc.subjectExtremidad superiores_ES
dc.subjectTelerrehabilitaciónes_ES
dc.subjectEjercicio en circuitoses_ES
dc.subject.meshMedical Subject Headings::Persons::Persons::Age Groups::Adultes_ES
dc.subject.meshMedical Subject Headings::Persons::Persons::Age Groups::Adult::Agedes_ES
dc.subject.meshMedical Subject Headings::Persons::Persons::Age Groups::Adult::Aged::Aged, 80 and overes_ES
dc.subject.meshMedical Subject Headings::Analytical, Diagnostic and Therapeutic Techniques and Equipment::Therapeutics::Physical Therapy Modalities::Exercise Therapyes_ES
dc.subject.meshMedical Subject Headings::Check Tags::Femalees_ES
dc.subject.meshMedical Subject Headings::Organisms::Eukaryota::Animals::Chordata::Vertebrates::Mammals::Primates::Haplorhini::Catarrhini::Hominidae::Humanses_ES
dc.subject.meshMedical Subject Headings::Check Tags::Malees_ES
dc.subject.meshMedical Subject Headings::Persons::Persons::Age Groups::Adult::Middle Agedes_ES
dc.subject.meshMedical Subject Headings::Health Care::Health Care Quality, Access, and Evaluation::Delivery of Health Care::Attitude to Health::Patient Acceptance of Health Care::Patient Satisfactiones_ES
dc.subject.meshMedical Subject Headings::Phenomena and Processes::Biological Phenomena::Recovery of Functiones_ES
dc.subject.meshMedical Subject Headings::Information Science::Information Science::Computing Methodologies::Artificial Intelligence::Roboticses_ES
dc.subject.meshMedical Subject Headings::Diseases::Nervous System Diseases::Central Nervous System Diseases::Brain Diseases::Cerebrovascular Disorders::Strokees_ES
dc.subject.meshMedical Subject Headings::Anatomy::Body Regions::Extremities::Upper Extremityes_ES
dc.subject.meshMedical Subject Headings::Information Science::Information Science::Computing Methodologies::Software::User-Computer Interfacees_ES
dc.subject.meshMedical Subject Headings::Anthropology, Education, Sociology and Social Phenomena::Human Activities::Leisure Activities::Recreation::Play and Playthings::Video Gameses_ES
dc.titleA usability study in patients with stroke using MERLIN, a robotic system based on serious games for upper limb rehabilitation in the home settingen
dc.typeresearch article
dc.type.hasVersionVoR
dspace.entity.typePublication

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